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Learning Processing: a Beginner's Guide to Programming Images, Animation, and Interaction - the Morgan Kaufmann Series in Interactive 3D Technology Daniel Shiffman
Learning Processing: a Beginner's Guide to Programming Images, Animation, and Interaction - the Morgan Kaufmann Series in Interactive 3D Technology
Daniel Shiffman
Teaches you the basic building blocks of programming that are needed to create graphics applications including interactive art, live video processing, and data visualization. This book demonstrates the fundamentals of programming that will expand your understanding of computer graphics. It is suitable for graphic and web designers.
472 pages, Approx. 180 illustrations
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | October 3, 2008 |
| ISBN13 | 9780123736024 |
| Publishers | Elsevier Science & Technology |
| Pages | 472 |
| Dimensions | 192 × 233 × 28 mm · 874 g |
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