Tell your friends about this item:
Writing for Animation, Comics, and Games Christy Marx 1st edition
Writing for Animation, Comics, and Games
Christy Marx
Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It details how you can create scripts that are in the right industry format, and follow the expected rules for you to put your best foot forward to help you break-in to the trade. This book explains approaches to writing for exterior storytelling (animation, games); interior/exterior storytelling (comics and graphic novels), as well as considerations for non-linear computer games in the shortest, pithiest, and most economical way. The author offers insider's advice on how you can present work as professional, how to meet deadlines, how visual writing differs from prose, and the art of collaboration.
248 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | October 1, 2006 |
| ISBN13 | 9780240805825 |
| Publishers | Taylor and Francis |
| Pages | 248 |
| Dimensions | 150 × 220 × 10 mm · 607 g |
| Language | English |
More by Christy Marx
Show allMere med samme udgiver
See all of Christy Marx ( e.g. Paperback Book and Hardcover Book )