Real Games: What's Legitimate and What's Not in Contemporary Videogames - Playful Thinking - Consalvo, Mia (Concordia University) - Books - MIT Press Ltd - 9780262042604 - October 1, 2019
In case cover and title do not match, the title is correct

Real Games: What's Legitimate and What's Not in Contemporary Videogames - Playful Thinking

Price
Íkr 3,889
excl. VAT

Ordered from remote warehouse

Expected delivery Oct 29 - Nov 23
Christmas presents can be returned until 31 January
Get notified about new Consalvo, Mia (Concordia University) releases
Add to your iMusic wish list

Not rated yet

How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.


224 pages, 9 b 18 Illustrations, unspecified

Media Books     Hardcover Book   (Book with hard spine and cover)
Released October 1, 2019
ISBN13 9780262042604
Publishers MIT Press Ltd
Pages 224
Dimensions 144 × 205 × 21 mm   ·   370 g
Language English  

More from the same publisher