Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap - David Wesley - Books - Taylor & Francis Ltd - 9780566091674 - June 28, 2010
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Innovation and Marketing in the Video Game Industry: Avoiding the Performance Trap 1st edition


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Video games have had a greater impact on our society than almost any other leisure activity. This title helps readers discover how some video game companies are challenging normal industry rules by using radical innovations to attract new customers.


280 pages

Media Books     Hardcover Book   (Book with hard spine and cover)
Released June 28, 2010
ISBN13 9780566091674
Publishers Taylor & Francis Ltd
Pages 280
Dimensions 180 × 246 × 23 mm   ·   760 g
Language English  

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