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Iphone Game Development - Animal Guide
Paul Zirkle
Iphone Game Development - Animal Guide
Paul Zirkle
Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming.
255 pages, black & white illustrations, figures
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | December 15, 2009 |
ISBN13 | 9780596159856 |
Publishers | O'Reilly Media |
Pages | 255 |
Dimensions | 179 × 232 × 15 mm · 344 g |
See all of Paul Zirkle ( e.g. Paperback Book )