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Playing at War: Identity and Memory in Civil War Video Games - American Wars and Popular Culture Lewis
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Playing at War: Identity and Memory in Civil War Video Games - American Wars and Popular Culture
Lewis
Offers an innovative focus on Civil War video games as significant sites of memory creation, distortion, and evolution in popular culture. With fifteen essays by historians, the collection analyzes the emergence and popularity of video games that topically engage the period surrounding the American Civil War.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 19, 2024 |
| ISBN13 | 9780807183472 |
| Publishers | Louisiana State University Press |
| Pages | 356 |
| Dimensions | 152 × 229 × 20 mm · 578 g |
| Language | English |
| Series Editor | Hulbert, Matthew Christopher |
| Series Editor | Stanley, Matthew E. |
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