Crowd Simulation - Daniel Thalmann - Books - Springer London Ltd - 9781447168454 - August 23, 2016
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Crowd Simulation Softcover reprint of the original 2nd ed. 2013 edition

Daniel Thalmann

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Crowd Simulation Softcover reprint of the original 2nd ed. 2013 edition

In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of their environment and of others.


296 pages, 19 Tables, black and white; XV, 296 p.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released August 23, 2016
ISBN13 9781447168454
Publishers Springer London Ltd
Pages 296
Dimensions 532 g
Language English  

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