Gazing at Games: An Introduction to Eye Tracking Control - Synthesis Lectures on Computer Graphics and Animation - Veronica Sundstedt - Books - Morgan & Claypool Publishers - 9781608456499 - March 1, 2012
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Gazing at Games: An Introduction to Eye Tracking Control - Synthesis Lectures on Computer Graphics and Animation


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Offers an introduction for those interested in using eye tracking to control or analyse video games and virtual environments. Key concepts are illustrated through three case studies in which gaze control and voice recognition have been used in combination to control virtual characters and applications.


114 pages, black & white illustrations

Media Books     Paperback Book   (Book with soft cover and glued back)
Released March 1, 2012
ISBN13 9781608456499
Publishers Morgan & Claypool Publishers
Pages 113
Dimensions 192 × 234 × 7 mm   ·   208 g
Language English  
Series Editor Barsky, Brian A.

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