Video Games from Then to Now - Angie Smibert - Books - Amicus - 9781681519647 - 2022
In case cover and title do not match, the title is correct

Video Games from Then to Now


Get an email once the item is available
Do you have a profile? Log in
Get notified about new Angie Smibert releases
Add to your iMusic wish list

Not rated yet

Video game technology is brought to life with photo-driven design, clear text, and an integrated timeline, making this an excellent resource on the history of video games for elementary students. The saga of video games is rife with epic quests, thievery, and competition. It took Ralph Baer about 15 years to complete his quest to play video games on home TVs, finally selling the first gaming console. Then Atari stole his table tennis game and made Pong and arcade history. Shortly after, Atari would also ignite the console wars with its Atari 2600. From Spacewar! to Mario Bros. to Fortnite, gaming has gone from geek to mainstream, with top Esports winners taking home millions of dollars. With virtual reality, where will gaming go next? Engaging photographs and a running timeline illustrate important developments in the history of video games to support STEAM and history curriculum about inventions. A table of contents, glossary, further resources, and an index are included.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released 2022
ISBN13 9781681519647
Publishers Amicus
Pages 32
Dimensions 150 × 220 × 20 mm   ·   249 g
Language English  

More by Angie Smibert

Show all

More from the same publisher