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Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL Gabor Szauer
Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
Gabor Szauer
Game Animation Programming is a comprehensive guide to learning everything needed to get an optimized, production ready animation system up and running. It covers all the concepts starting from understanding OpenGL, the math required for animations, how to write a robust animation system, right through advanced animation methods.
368 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | June 12, 2020 |
| ISBN13 | 9781800208087 |
| Publishers | Packt Publishing Limited |
| Pages | 368 |
| Dimensions | 235 × 191 × 24 mm · 630 g |
| Language | English |
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